Opening book details…
Can I read 2019 IEEE Frontiers in Education Conference (FIE) - Incorporating a Virtual Reality Environment in the Teaching of Analysis of Software Requirements on EtoBox?
2019 IEEE Frontiers in Education Conference (FIE) - Incorporating a Virtual Reality Environment in the Teaching of Analysis of Software Requirements by Ochoa, Omar; Babbit, Adam is a scholarly article available to read on EtoBox.
What is 2019 IEEE Frontiers in Education Conference (FIE) - Incorporating a Virtual Reality Environment in the Teaching of Analysis of Software Requirements about?
## This Work in Progress paper in the Innovative Practice Category presents an approach to incorporate the use of a virtual reality environment in the teaching of analysis of software requirements through modeling. Common models include use case diagrams, state charts, data flow diagrams, etc., all serving their own role in defining different perspectives of a system. These different perspectives of the same system can be a powerful technique to facilitate the analysis of requirements about the system. Using a virtual reality environment allows for the linking of multiple perspectives from the separate analysis models to be viewed in three dimensions. This approach can be particularly beneficial to students in learning how to analyze models by providing a mechanism to examine the visual relationship between the perspectives. Using this approach allows the student to view, create, manipulate, and alter models within the native three-dimensional space, which can provide an indepth experience better suited for learning. The virtual reality environment also allows models to be nested to provide better abstractions and layered to provide a level of complexity impossible to replicate in
- Author
- Ochoa, Omar; Babbit, Adam
- Publisher
- IEEE
- Published
- 2019
- Language
- EN