Opening book details…
Can I read The Fundamentals Of Animation on EtoBox?
The Fundamentals Of Animation by Paul Wells and Samantha Moore is a nonfiction available to read on EtoBox.
What is The Fundamentals Of Animation about?
Packed with examples from classic and contemporary films, __The Fundamentals of Animation__ presents each stage of the animation production process in an engaging visual style, whilst providing an historical and critical context for four core disciplines: drawn/cel; 2D/3D stop-motion; computer generated; and experimental animation. With insightful commentary from leading animators, Wells and Moore also introduce you to the many different career paths open to aspiring animators, from storyboard artist or character designer to VFX artist or writer and director. They also provide you with key tips on producing engaging portfolios and show reels. - Illustrated with over 300 images, including preliminary sketches, frame-by-frame analyses and shots of animators at work. - Now explores the animated documentary genre and the role of visual effects and gaming in contemporary animation. - Features more than 20 interviews with a range of international practitioners including Pete Docter, Director, __Monsters, Inc.__ (2001), __Up__ (2009) and __Inside Out__ (2015). **Featured Artists**Sarah Cox, ArthurCoxLluis Danti, Media MoleculePete Docter, PixarPaul DriessenEric FogelCathal Gaffney, Brown
Who reads The Fundamentals Of Animation?
It is typically read by self-directed learners exploring a subject in depth.
Common subject areas: history, science, philosophy, social sciences.
- Author
- Paul Wells and Samantha Moore
- Publisher
- Fairchild Books, an imprint of Bloomsbury Publishing Plc
- Published
- 2016
- Language
- EN
- ISBN
- 9781474241786
- Category
- nonfiction
- Subjects
- Computer Science, Sports, Performing Arts
- Rating
- 3.78 / 5 (26 ratings)
- Updated
- 2026-03-14
Other editions & translations
More by Paul Wells and Samantha Moore
Browse all works by Paul Wells and Samantha Moore
Similar books
- Character Animation Fundamentals : Developing Skills for 2D and 3D Character Animation — Steve Roberts (2022)
- The Animation: Text Book — Heidmets Rao (2022)
- Character Animation in 3D, : Use traditional drawing techniques to produce stunning CGI animation (Focal Press Visual Effects and Animation) — Steve Roberts (2004)
- The Anime Machine : a Media Theory of Animation — Chōsen Kōgei Kenkyūkai; LaMarre, Thomas (2010)
- Blue Sky : the Art of Computer Animation : Featuring Ice Age and Bunny — the art of computer animation : featuring Ice Age and Bunny (2002)
- Storytelling through Animation (Graphics) — Mike Wellins (2005)