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About this document

Game-Based Learning for Cultural Heritage by ELDREI VICEDO is a document available to read on EtoBox.

This document discusses how game-based learning can be used in museums to more engagingly present cultural heritage collections. It notes that while traditional museums are becoming more digitized and accessible online, they often fail to present content in an engaging way. Game-based learning is presented as one solution to make the transition to virtual exhibitions more engaging and actively support learning. The document reviews examples of serious games involving cultural heritage content and discusses

Author
ELDREI VICEDO
Language
EN