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Virtual Reality Games for Rehabilitation of Upper Extremities in Stroke Patients by Leila Shahmoradi; Sohrab Almasi; Hossein Ahmadi; Azadeh Bashiri; Tania Azadi; Alireza Mirbagherie; Noureddin Nakhostin Ansari; Roshanak Honarpishe is a Medicine article available to read on EtoBox.
What is Virtual Reality Games for Rehabilitation of Upper Extremities in Stroke Patients about?
## Introduction: Stroke is one of the main causes of physical disability in which doing frequent and early exercise is imperative for rehabilitation. virtual reality gaming has a high potential in rehabilitation leading to increased performance of patients. this study aimed to develop, validate and examine virtual reality games in chronic stroke patients. ## Methods: This was a single before-after study. to determine the movements and content of games, 9 physiotherapists and 11 game designers were asked to participate in a questionnaire-based survey. then, to evaluate the impact of games on rehabilitation, patients (n = 10; mean age = 52 ± 4.38) with chronic stroke were asked to play the games three times a week for four weeks. outcomes included measurement of the ability to perform shoulder, elbow and wrist movements was performed using goniometric instrument, modified motor assessment scale (mmas) was used to assess the functional ability of patients and muscle spasticity, and brunnstrom's stages of recovery test was also used to assess spastic and involuntary muscle movement. ## Results: Games have positive effects on the horizontal abduction of shoulder (16.26 ± 23.94, p = 0.02
Who reads Virtual Reality Games for Rehabilitation of Upper Extremities in Stroke Patients?
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- Author
- Leila Shahmoradi; Sohrab Almasi; Hossein Ahmadi; Azadeh Bashiri; Tania Azadi; Alireza Mirbagherie; Noureddin Nakhostin Ansari; Roshanak Honarpishe
- Publisher
- Elsevier BV
- Published
- 2021
- Language
- EN
- Field
- Medicine (Health Sciences)