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Videogame Sciences and Arts : 12th International Conference, VJ 2020, Mirandela, Portugal, November 26–28, 2020, Revised Selected Papers by Inês Barbedo (editor), Bárbara Barroso (editor), Beatriz Legerén (editor), Licínio Roque (editor), João Paulo Sousa (editor) is a computer science book available to read on EtoBox.
What is Videogame Sciences and Arts : 12th International Conference, VJ 2020, Mirandela, Portugal, November 26–28, 2020, Revised Selected Papers about?
<p>This book constitutes the refereed proceedings of the 12th International Conference on Videogame Sciences and Arts, VJ 2020, held in Mirandela, Portugal, in November 2020.*</p> <p>The 10 full papers presented were carefully reviewed and selected from 46 submissions. </p><p>*The conference was held online due to the COVID-19 pandemic.</p>
Who reads Videogame Sciences and Arts : 12th International Conference, VJ 2020, Mirandela, Portugal, November 26–28, 2020, Revised Selected Papers?
It is typically read by working professionals who need an authoritative practice reference.
Common subject areas: medicine, law, business, engineering.
- Author
- Inês Barbedo (editor), Bárbara Barroso (editor), Beatriz Legerén (editor), Licínio Roque (editor), João Paulo Sousa (editor)
- Publisher
- Springer International Publishing AG; Springer
- Published
- 2022
- Language
- EN
- ISBN
- 9783030953058
- Category
- computer science
- Subjects
- Business, Science, User Interfaces
- Updated
- 2026-03-25
Other editions & translations
- Videogame Sciences and Arts: 12th International Conference, VJ 2020, Mirandela, Portugal, November 26–28, 2020, Revised Selected Papers (Communications in Compu (2022)
- Videogame Sciences and Arts: 12th International Conference, VJ 2020, Mirandela, Portugal, November 26–28, 2020, Revised Selected Papers (Communications in Compu (2022)
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