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Gameplay State Management Header by api-532411015 is a document available to read on EtoBox.

This C header file defines functions and variables for managing gameplay states and scoring for a game. It includes event definitions and typedefs for gameplay states like TitleScreen, Game, and ScoreBoard. It also defines constants for the max score and collisions and prototypes functions for initializing gameplay, handling post events, running the state machine, and querying the current state, score, and number of collisions.

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api-532411015
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