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Can I read Unreal Engine VR Cookbook: Developing Virtual Reality with UE4 (Game Design) on EtoBox?

Unreal Engine VR Cookbook: Developing Virtual Reality with UE4 (Game Design) by Epic Games, Inc.;McCaffrey, Mitch is a nonfiction available to read on EtoBox.

What is Unreal Engine VR Cookbook: Developing Virtual Reality with UE4 (Game Design) about?

pt. I: Getting started -- Terminology and best practices -- Head mounted display setup -- Toolkit -- pt. II: Recipes -- Trace interaction -- Teleportation -- Unreal motion graphics and 2D user interfaces -- Character inverse kinematics -- Motion controller interaction -- VR locomotion -- VR optimization -- pt. III: Appendices -- A. VR editor -- B. Resources.

Who reads Unreal Engine VR Cookbook: Developing Virtual Reality with UE4 (Game Design)?

It is typically read by self-directed learners exploring a subject in depth.

Common subject areas: history, science, philosophy, social sciences.

Author
Epic Games, Inc.;McCaffrey, Mitch
Publisher
Addison-Wesley Professional
Published
2017
Language
EN
ISBN
9780134649221
Category
nonfiction
Subjects
Computer Science, Sports, Programming
Rating
4.5 / 5 (53 ratings)
Updated
2026-03-14

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