Opening book details…
Can I read Unreal Engine VR Cookbook: Developing Virtual Reality with UE4 (Game Design) on EtoBox?
Unreal Engine VR Cookbook: Developing Virtual Reality with UE4 (Game Design) by Epic Games, Inc.;McCaffrey, Mitch is a nonfiction available to read on EtoBox.
What is Unreal Engine VR Cookbook: Developing Virtual Reality with UE4 (Game Design) about?
pt. I: Getting started -- Terminology and best practices -- Head mounted display setup -- Toolkit -- pt. II: Recipes -- Trace interaction -- Teleportation -- Unreal motion graphics and 2D user interfaces -- Character inverse kinematics -- Motion controller interaction -- VR locomotion -- VR optimization -- pt. III: Appendices -- A. VR editor -- B. Resources.
Who reads Unreal Engine VR Cookbook: Developing Virtual Reality with UE4 (Game Design)?
It is typically read by self-directed learners exploring a subject in depth.
Common subject areas: history, science, philosophy, social sciences.
- Author
- Epic Games, Inc.;McCaffrey, Mitch
- Publisher
- Addison-Wesley Professional
- Published
- 2017
- Language
- EN
- ISBN
- 9780134649221
- Category
- nonfiction
- Subjects
- Computer Science, Sports, Programming
- Rating
- 4.5 / 5 (53 ratings)
- Updated
- 2026-03-14
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