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Enhance Agile Retrospectives with Games by María Jimena Pintos is a document available to read on EtoBox.

The paper discusses improving the effectiveness of Agile retrospectives by incorporating collaborative games, based on an Action Research project conducted at Intel Technology Poland. The authors found that traditional retrospectives often fail due to repetitive discussions and lack of engagement, leading to the adoption of games that enhance creativity and participation. Feedback from Scrum teams indicated that these games led to more productive and enjoyable retrospective meetings, addressing common issue

Author
María Jimena Pintos
Language
EN