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Can I read Guide to Graphics Software Tools on EtoBox?
Guide to Graphics Software Tools by Jim X. Chen (auth.) is a nonfiction available to read on EtoBox.
What is Guide to Graphics Software Tools about?
Current graphics software and hardware combine to allow multiple-level functionality and open up new application areas for scientists of all disciplines, and for computer scientists and engineers in particular. This thoroughly revised integrated guide explains and lists readily available graphics software tools and their applications, while also serving as a shortcut to graphics theory and programming. The second edition grounds readers in fundamental concepts and helps them use visualization, modeling, simulation, and virtual reality to complement and improve their work. **Features:** • Comprehensive and practical coverage of software graphics tools • Includes 6 new chapters on OpenGL Programming in Java, Curved Models, Vertex Shading, Pixel Shading and Parallel Processing, Programming in Java3D, OpenGL Shading Language, Direct3D Shader Programming **[NEW]** • Updated graphics software tools, with new information and format **[NEW]** • Additional descriptions and examples **[NEW]** • Provides a uniquely categorized compendium of 293 3D graphics software tools • Concise listings of platforms and pricing, applications, examples, functions, and related Web resources • Shortcuts to pr
Who reads Guide to Graphics Software Tools?
It is typically read by self-directed learners exploring a subject in depth.
Common subject areas: history, science, philosophy, social sciences.
- Author
- Jim X. Chen (auth.)
- Publisher
- Springer-Verlag London
- Published
- 2009
- Language
- EN
- ISBN
- 9781848009011
- Category
- nonfiction
- Subjects
- Computer Science, Engineering, Technology
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