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Can I read Quaternions for Computer Graphics on EtoBox?

Quaternions for Computer Graphics by John Vince; Vince is a nonfiction available to read on EtoBox.

What is Quaternions for Computer Graphics about?

If you have ever wondered what quaternions are ― then look no further, John Vince will show you how simple and useful they are. This 2nd edition has been completely revised and includes extra detail on the invention of quaternions, a complete review of the text and equations, all figures are in colour, extra worked examples, an expanded index, and a bibliography arranged for each chapter. Quaternions for Computer Graphics includes chapters on number sets and algebra, imaginary and complex numbers, the complex plane, rotation transforms, and a comprehensive description of quaternions in the context of rotation. The book will appeal to students of computer graphics, computer science and mathematics, as well as programmers, researchers, academics and professional practitioners interested in learning about quaternions. John Vince explains in an easy-to-understand language, with the aid of useful figures, how quaternions emerged, gave birth to modern vector analysis, disappeared, and reemerged to be adopted by the flight simulation industry and computer graphics. This book will give you the confidence to use quaternions within your every-day mathematics, and explore more advanced texts

Who reads Quaternions for Computer Graphics?

It is typically read by self-directed learners exploring a subject in depth.

Common subject areas: history, science, philosophy, social sciences.

Author
John Vince; Vince
Publisher
Springer London, Limited
Published
2021
Language
EN
ISBN
9781447175100
Category
nonfiction
Subjects
Mathematics, Engineering, Science

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