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Can I read Application on Virtual Reality for Enhanced Education Learning, Military Training and Sports on EtoBox?

Application on Virtual Reality for Enhanced Education Learning, Military Training and Sports by Kunjal Ahir; Kajal Govani; Rutvik Gajera; Manan Shah is a Computer Science article available to read on EtoBox.

What is Application on Virtual Reality for Enhanced Education Learning, Military Training and Sports about?

Virtual reality is emerging freshly in the field of interdisciplinary research. In the past years, its area has grown over research and the industry has made important investments in the manufacturing of different VR products as well as in research. Virtual reality (VR) is developed by the union of technologies that are used to visualize and interact with virtual atmosphere. This atmosphere portrays a 3D space which may be imaginary, microscopic or macroscopic and based on practical laws of dynamics or imaginary dynamics. VR technology is getting supreme using computer hardware, software and virtual environment technology through which the real world can be simulated dynamically. The dynamical conditions can react according to the human language, form and so on rapidly that humans can communicate with virtual environment in true time. Therefore, VR technology can be put into application in education, military, sports training, and is portraying an important part in the evolution. The paper summarizes the developments in VR technology in the fields of education, military and sports, and then analyses the future trends of VR in these fields.

Who reads Application on Virtual Reality for Enhanced Education Learning, Military Training and Sports?

It is typically read by researchers, students, and practitioners in Computer Science.

Author
Kunjal Ahir; Kajal Govani; Rutvik Gajera; Manan Shah
Publisher
Springer-Verlag; Springer Science and Business Media LLC (ISSN 2365-4317)
Published
2019
Language
EN
Field
Computer Science (Physical Sciences)