Skip to content

Opening book details…

About this Computer Science article

Reinforcement Learning in Video Games using Nearest Neighbor Interpolation and Metric Learning by Emigh, Matthew; Kriminger, Evan; Brockmeier, Austin; Principe, Jose; Pardalos, Panos is a Computer Science article available to read on EtoBox.

It is typically read by researchers, students, and practitioners in Computer Science.

Author
Emigh, Matthew; Kriminger, Evan; Brockmeier, Austin; Principe, Jose; Pardalos, Panos
Publisher
Institute of Electrical and Electronics Engineers; Institute of Electrical and Electronics Engineers (IEEE) (ISSN 1943-068X)
Published
2014
Language
EN
Field
Computer Science (Physical Sciences)

More by Emigh, Matthew; Kriminger, Evan; Brockmeier, Austin; Principe, Jose; Pardalos, Panos

Browse all works by Emigh, Matthew; Kriminger, Evan; Brockmeier, Austin; Principe, Jose; Pardalos, Panos