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Can I read Learning Cocos2D : A Hands-On Guide to Building IOS Games with Cocos2D, Box2D, and Chipmunk on EtoBox?

Learning Cocos2D : A Hands-On Guide to Building IOS Games with Cocos2D, Box2D, and Chipmunk by Rod Strougo, Ray Wenderlich is a computer science book available to read on EtoBox.

What is Learning Cocos2D : A Hands-On Guide to Building IOS Games with Cocos2D, Box2D, and Chipmunk about?

<b>Build the Next Great iOS Game with Cocos2D!</b> <p> </p> <p>Cocos2D is the powerhouse framework behind some of the most popular games in the App Store. If you’ve played <i>Tiny Wings, Angry Birds, Mega Jump, Trainyard,</i> or even <i>Super Turbo Action Pig,</i> then you’ve played a game that uses Cocos2D or Box2D physics. The beauty of Cocos2D is its simplicity. It’s easy to become overwhelmed when you start developing an iOS game, especially if you look at things like OpenGL ES, OpenAL, and

Who reads Learning Cocos2D : A Hands-On Guide to Building IOS Games with Cocos2D, Box2D, and Chipmunk?

It is typically read by working professionals who need an authoritative practice reference.

Common subject areas: medicine, law, business, engineering.

Author
Rod Strougo, Ray Wenderlich
Publisher
Addison-Wesley Professional
Published
2011
Language
EN
ISBN
9780321735621
Category
computer science
Subjects
Computer Science, Sports, Engineering
Rating
3.8 / 5 (50 ratings)
Updated
2026-03-14

Other editions & translations

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