About this document
Guiding Player Navigation in 3D Games by Fabrick is a document available to read on EtoBox.
This document proposes structural composition patterns to guide player movement in 3D adventure games based on analysis of popular games and theme park design. It describes five patterns: shifting elevation, directional line, branching paths, enclosed spaces, and landmarks. An empirical study tests the effectiveness of these patterns by comparing player movement in two grey-box environments. Preliminary results found the shifting elevation and directional line patterns strongly influenced player movement, w
- Author
- Fabrick
- Language
- EN