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Can I read A Three-Dimensional Pursuit-Evasion Game Based on Fuzzy Actor-Critic Learning Algorithm on EtoBox?

A Three-Dimensional Pursuit-Evasion Game Based on Fuzzy Actor-Critic Learning Algorithm by Hu, Penglin is a scholarly article available to read on EtoBox.

What is A Three-Dimensional Pursuit-Evasion Game Based on Fuzzy Actor-Critic Learning Algorithm about?

Most of the existing research on pursuit-evasion game (PEG) is conducted in a two-dimensional (2D) environment. In this paper, we investigate the PEG in a 3D space. We extend the Apollonius circle (AC) to the 3D space and introduce its detailed analytical form. To enhance the capture efficiency, we derive the optimal motion space for both the pursuer and the evader. To address the issue arising from a discrete state space, we design a fuzzy actor-critic learning (FACL) algorithm to obtain the agents' strategies. To improve learning performance, we devise a reward function for the agents, which enables obstacle avoidance functionality. The effectiveness of the proposed algorithm is validated through simulation experiments.

Author
Hu, Penglin
Published
2025
Language
EN

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