About this document
Illumination Models in 3D Rendering by rupak dangi is a document available to read on EtoBox.
1) Realistic scene displays use perspective projections and natural lighting effects applied to object surfaces. An illumination model calculates light intensities on object surfaces based on surface properties, lighting conditions, and light source specifications. 2) Common light sources include point sources like light bulbs and distributed sources like fluorescent lights. Illumination models calculate diffuse reflection which scatters light equally in all directions and specular reflection which create
- Author
- rupak dangi
- Language
- EN