About this document
Character Physics for 3D Animation by Jonn WTH is a document available to read on EtoBox.
This document summarizes a research paper about a graphics system that aims to improve the physical realism of 3D character animations created through traditional animation tools. The system visualizes physical properties like center of mass and momentum to help animators compare their original animation to a physically accurate version generated by the system. Animators can then interactively adjust their original animation to more closely match the physics-based version, resulting in more realistic charac
- Author
- Jonn WTH
- Language
- EN