About this document
Adventure Design Tips for Swords & Wizardry by Kurt Bond is a document available to read on EtoBox.
The document recommends looking at the Swords & Wizardry Core Rules 4th printing to learn about adventure design, specifically reading pages 71 through 75 which discuss designing adventures and dungeon maps. This chapter provides a shorter and less mechanics-focused explanation of adventure design compared to other systems but offers a useful perspective.
- Author
- Kurt Bond
- Language
- EN