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Can I read Bug Classification in Game Development on EtoBox?

Bug Classification in Game Development by Alin Burueana is a document available to read on EtoBox.

What is Bug Classification in Game Development about?

The document discusses collision bugs in game development. It provides examples of improper collision settings between characters and environments, buildings, and objects. It also mentions invisible blockades and lack of collision between characters and cameras. The collision box is built from geometric shapes, so perfect realistic collision is impossible. Collision filters can temporarily disable collision between two objects.

Author
Alin Burueana
Language
EN

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