About this document
Understanding Lighting in VFX and PBR by vgg67916 is a document available to read on EtoBox.
Unit II covers the function of lights in rendering, including illumination, shading models, and shadow casting techniques. It discusses various types of lights such as directional, point, spot, and area lights, as well as the principles of Physically Based Rendering (PBR) and light reflection types. Additionally, it highlights advanced lighting concepts like emissive, ambient, skylight, global illumination, and image-based lighting.
- Author
- vgg67916
- Language
- EN