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About this document

YV12 Chroma Upsampling Shader Code by Bowie Adriano is a document available to read on EtoBox.

The document contains HLSL code for a UV swap shader written by Bryce Kerley. It defines a sampler and a main function that applies a transformation matrix to texture coordinates. The matrix manipulates the UV mapping of the texture to achieve the desired effect.

Author
Bowie Adriano
Language
EN