About this document
YV12 Chroma Upsampling Shader Code by Bowie Adriano is a document available to read on EtoBox.
The document contains HLSL code for a UV swap shader written by Bryce Kerley. It defines a sampler and a main function that applies a transformation matrix to texture coordinates. The matrix manipulates the UV mapping of the texture to achieve the desired effect.
- Author
- Bowie Adriano
- Language
- EN