Opening book details…
Can I read Maya Character Creation : Modeling and Animation Controls on EtoBox?
Maya Character Creation : Modeling and Animation Controls by Maraffi, Chris is a nonfiction available to read on EtoBox.
What is Maya Character Creation : Modeling and Animation Controls about?
Whether for big budget films and game productions or lower budget TV and Internet content, creating flexible and believable character rigs is an essential skill required to bring any 3D animation to life. As the leading software used for cutting-edge animation, Maya has an established rigging toolset for creating realistic character controls. Traditionally, however, the process of manually building custom rigs in the software interface has been time-consuming and expensive for those who want to produce high-quality 3D characters. Now for the first time and from the author of the best-seller, Maya Character Creation, comes an in-depth guide on how the pros are using MEL (Maya Embedded Language) scripting to streamline and automate the rigging process. With MEL Scripting a Character Rig in Maya, you'll learn how you can build custom character rigs in a matter of seconds, as opposed to days or weeks. In this detailed guide, you'll learn: • The techniques used to build a complex character rig in the software interface, followed by instructions for writing the equivalent MEL code for scripting the entire process. • Fundamental concepts of creating animation controls in Maya, from the ba
Who reads Maya Character Creation : Modeling and Animation Controls?
It is typically read by self-directed learners exploring a subject in depth.
Common subject areas: history, science, philosophy, social sciences.
- Author
- Maraffi, Chris
- Publisher
- New Riders Press
- Published
- 2008
- Language
- EN
- ISBN
- 9781282607026
- Category
- nonfiction
- Subjects
- Computer Science, Photography, Digital Photography
Other editions & translations
More by Maraffi, Chris
Browse all works by Maraffi, Chris
Similar books
- Maya Character Animation — Jae-jin Choi, Jae-Jin Choi, Sybex (2002)
- LightWave 3D 8 Cartoon Character Creation. Rigging & Animation Volume 2 — Jonny Gorden (2004)
- Maya Character Modeling and Animation (Charles River Media Graphics) — Tereza Flaxman (2007)
- Character Animation Fundamentals : Developing Skills for 2D and 3D Character Animation — Steve Roberts (2022)
- 3D Animation for the Raw Beginner Using Maya (Chapman & Hall/CRC Computer Graphics, Geometric Modeling, and Animation) — author, Roger King (2015)
- Maya 2008 Character Modeling and Animation : Principles and Practices — Tereza Flaxman (2008)